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Reference section
SCENE scr
een
• Effect parameters
- Parameter settings for effects 1/2
• Other
- Scene name
- Fader recall fade time
- Input/output patch and insert settings
It is not possible to store to scene number 0, or to a
scene for which memory protect has been turned on.
D
Library list
This area lists the stored scenes. The line enclosed
by the dotted border is the scene currently
selected by the [DATA/JOG] dial, and the high-
lighted line is the last-recalled scene. The columns
of this list show the following information.
• NO. ..................... The scene number 0–96.
• LIBRARY TITLE .... The scene name. If no scene
has been stored, this will
indicate “No Data!”
• PRT...................... Recall-only scene are indi-
cated by the “
” symbol,
and scene for which memory
protect has been set are indi-
cated by the “
” symbol.
Tip!
In this page, you can turn the [DATA/JOG] dial to
select a scene regardless of where the cursor is
located. You can also use the [
]/[
] keys of the
SCENE MEMORY section to select a scene.
E
PROTECTION
This button sets/cancels memory protection for the
currently selected scene. Scene numbers for which
memory protection has been set cannot be modi-
fied by Store operations, nor can their scene name
be edited.
It is not possible to set memory protection for a scene
in which nothing has been stored.
F
PROTECTION ON/OFF GLOBAL
Turn memory protect on/off for all scene numbers
1–50/51–96.
■
Additional functions in the Scene
Mem page
In the Scene Mem page you can press the [SHIFT] key
to assign the following functions to the [F1]–[F3] keys.
• [F1] (TITLE EDIT) key
Edits the name (scene name) of a stored scene.
This is the same function as the TITLE EDIT button
(
1
).
• [F2] (RECALL) key
Recalls the scene that is selected in the library list.
This is the same function as the RECALL button
(
2
) and the [RECALL] key of the SCENE MEMORY
section.
• [F3] (STORE) key
Stores the current scene. This is the same function
as the STORE button (
3
) and the [STORE] key of
the SCENE MEMORY section.