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Why Scenes?

Most startling first and foremost is the blending of two dif-

ferent sounds, which as we have already pointed out is com-
monly known as morphing. Most sound programmers using
sample-synthesizers work with contrasting level modula-
tions for two or more partial tones. With the CS1x this, the
simplest and easiest method, is achieved with the aid of
Assign2, i.e. Knob 6. By the way: if you haven‘t fully
aquainted yourself with the Assign1/2 parameters and func-
tions, we would recommend you read though the relevant
pages in your manual. Never fear, morphing is much more
easily achieved than you may think. The next example should
help you understand the rules involved.

A M P L E :

Select Performance TP095. Naturally you need to activate

both Scene switches (the LEDs will light up). So much for
the preparation, now let‘s have some fun: hold any note and
‘morph’ between Scene 1 and 2 using the Mod wheel. You
are now actually blending between a square wave (Scene1)
and a sawtooth wave (Scene2). A glance behind the scenes
reveals the programming involved. Find the Assign2 page.
The Performance is made up of two partial tones. Both com-
ponents are assigned Volume modulation, however using
different modulation intensities. The first Layer is set to a
negative value (-32), the second with a matching positive
one (+32) – this is the real trick. Result: turn Knob 6 fully
clockwise to hear the Layer1 sound (Ld: Volfet A) and fully
counter-clockwise to hear the Layer2 sound (Ld: Volfet B).

The same process can be used to create other morphing

sounds. If this type of Performance appeals to you, use
TP095 as a starting point. Make sure you use plenty of con-
trasting sound combinations. As always, X-PERIMENTing is
everything!

A Performance doesn‘t always need to change so signifi-

cantly as with the previously described level modulation.
Impressive sound developments can also be achieved with-
out the help of Assign1/2. Modulating only Filter and Enve-
lopes can be interesting enough, especially where analogue
synthesizer sounds are concerned!

A M P L E :

Select Performance TP096. Here a heavily filtered and res-

onanced sawtooth with minimal fade-in and out times is
transformed into a harmonically rich pad sound with the
usual envelope curves. Other parameters apart from the filter
sweep (achieved with only the Filter‘s cutoff point) are
affected as well. This gives the sound more universal appli-
cations. Let‘s stay with this Performance a little while, but
this time deactivate the two scenes. Particularly noteworthy
are the two assignable knobs: play a little with Knob6. If you
listen carefully you will notice that turning the knob anti-
clockwise causes LFO Amplitude modulation, whilst a clock-
wise turn results instead in LFO Filter frequency modulation.
Let‘s now concentrate on the Assign1 knob. This is set to
enable you to transpose the entire Performance‘s pitch by +/
- 2 octaves. In contrast to the Pitch modulation with Assign2,
the pitch can be changed continuously, without the usual
semi-tone steps. Consider Knob 3 as an additional Pitch
wheel.

Let‘s leave this aside for a moment: Why not assign Knob3

or Knob6 with Filter modulation? But which should you
choose? The central parameters Cutoff frequency and Reso-
nance already have their own dedicated knobs, so they are
out of the equation. The following example might give a pos-
sible answer to this question.

A M P L E :

You have selected Performance TP097. This is a classic lead

sound, which thanks to Scene morphing can be played very
expressively. Aside from the Filter frequency, the Filter Enve-
lope‘s fade-in and out times are also modulated; this time
Assign1 is responsible for the fade-out phase. All three
Layers of the Performance have to use the same fade-in value
if the fade-in times are to be modulated consistently (FEGAt-
kTime=+32). Scene1‘s settings result in intense filtering and
a very drawn-out fade-in time. Holding down any key for
more than 10 seconds will show how slow the fade-in phase
really is. Not so with the second Scene. Here the Filters’
fade-in time is minimal and is markedly ‘opened’ – so, can
you guess what happens during Scene morphing…?

Let‘s look at Pan position modulation. Marked left-right

movements within the stereo image don‘t really cause a sen-
sation these days. Great fun can be had however if other
parameters are modulated in harmony. This really is the
secret of every effective Pan modulation! Let your imagina-
tion roam free. For example, choosing the oft recited Filter
modulation can never be wrong. 

A M P L E :

For this, too, we have prepared a little sound example

(TP098). There is no need to work with opposite modulation
intensities here as the Performance contains only the one
Layer – the Assign2 setting “Pan+32” will suffice. Now to
the Scenes: here the Performance is filtered quite differently
and two completely different Pan positions are used. Mor-
phing from Scene1 to Scene2 will result in a filter sweep
with the added tension of the left-right movements.

In contrast to all our previous Scene examples which

focused exclusively on analogue synth sounds, we would like
to finish with an example to show that conventional sounds
too can be played more dynamically with Scene morphing.
We have just touched on one of the classic weaknesses of
ROM-Sample-Synthesizers. A waveform is simply repro-
duced and can often seem very static. Scene morphing is a
new form of modulation that, whilst not solving the problem
completely, may contribute some new and interesting ideas.

A M P L E :

String sounds in particular are used in many different

forms with sequencer arrangements. Often you will have uti-
lised a variety of sounds to better imitate playing techniques
such as Marcato or Pizzicate. You can‘t honestly say though
that you were completely happy with this approach. The crux
of the matter are the envelopes; they should react to your
playing technique but instead you have to adapt your playing
to them. Here the Scenes can provide a lot more flexibility.
Why not try this out for yourself with Performance TP089.
After a short while you will find that Scene morphing allows
the string sound to be phrased much more distinctively.

The Effects

The Yamaha synthesizer offers a choice of three indepen-

dent effects – Reverb, Chorus as well as a special Variation
effect. Although you cannot program the first two effects at
the machine itself, the Variation effect offers a plethora of
parameters for you to play with. You can read up on this sub-
ject in the Appendix of the manual as well as the chapter
about song production. We would like to concentrate how-
ever on a few effect types and their parameters.

In Performance mode the Variation effect can only be used

with the Insertsetting. In contrast to the Multi mode you can
however switch the effect on and off for each Layer. There is

Summary of Contents for CS1X

Page 1: ......

Page 2: ...ed to help fully exploit all the possibilities the CS1x has to offer We would also like to thank YAMAHA Corporation Japan SY Division for their support in realising the BLUE BOOK We are convinced that...

Page 3: ...ider the BLUE BOOK as a guide to your practical work It is possible to learn about the underlying foundations of CS1x sound and song programming from the ground up so to speak We have prepared many ex...

Page 4: ...ces 25 Pulling out all the Stops 26 Song Production An Easy Start Songs in Performance Mode Six steps to success 27 The traditional approach Multi settings at the machine 28 Song Production The Basics...

Page 5: ......

Page 6: ...g sounds don t panic here too the CS1x is at home After all it contains all the GM XG sounds If you have not yet come across these sounds why not press the MULTI key You can now try out the most impor...

Page 7: ...a SMF EXTRAPF MID and then transfer it to the CS1x see Sound Overview in the Appendix If necessary consult section Performance Bulk Dump A Performance is made up of four Layers You can assign two ent...

Page 8: ...back is just as easy Warning don t let yourself be irritated by the note about Bulk Dump Receive in the manual page 42 This function or one like it simply isn t available on your CS1x Data transmissi...

Page 9: ...8...

Page 10: ...ting in a some what fl at sound Now change the fi rst VCOs Detune setting to a negative value and the second to a positive one say 2 00 and 2 00 Feel free to experiment with other values Notice how th...

Page 11: ...here where fi ltering can affect the perceived stability of your sound Of course you may also use resonance with the fi lter wide open The following exam ple will illustrate how and when resonance may...

Page 12: ...n this particular kingdom a synthesizer rules alone Therefore feel free to sculpt your amplitude envelopes any which way you want Occasionally all that s required is to soften a sound s initial attack...

Page 13: ...y uses beyond the obvious lead sounds or imaginative sound collages An LFO with a square waveform can also be used to generate little sequencer like phrases such as fi fth or whole octave pitch jumps...

Page 14: ...0 will dem onstrate this nicely Pay particular attention to the Porta mento differences in the Poly and Mono modes Try varying the Portamento speed and observe how the CS1x reacts A little time and ef...

Page 15: ...a great help especially with the Multi mode s tricky effect assign ment E The next example will show just how and when the Amplitude LFO can be applied it doesn t always have to involve synth sounds...

Page 16: ...ynamics or rhythm The second function is all about tempo If you want to use the Arpeggiator with a drum machine or sequencer and wish to be able to react to any tempo changes or drifting set this to M...

Page 17: ...s been reached all the other Arpeggio types in the last X PERIMENT did This results in an unwanted shifting i e the Arpeggio s root note doesn t always fall exactly on the correct beat The following N...

Page 18: ...s during the fi rst four beats then drops during the second half at the same rate This is due to the Arpeggio Type Techno A The CS1x however boasts a second type SweepLine here too the Arpeggio automa...

Page 19: ...t So why not use the Arpeggiator to create an unusual effect A M P L E The following fi ve Performances really should convince you that this subject is seriously worth looking into So dial up the fi r...

Page 20: ...The Performances TP083 084 are really quite traditional With the fi rst you will hear a two bar Clavinet sequence You should keep your triggering chords held down for at least four beats on account o...

Page 21: ...note one after the other and listen to the gradual build up of a com plete drum kit groove We actually use this rhythm for the fi rst Arpeggiator Demo Trying out several variations should pay off too...

Page 22: ...e ASSIGN CTRL NO and press one of the Scene switches Now use the Up Down knob to fi nd the Foot Ctrl setting and you re done So what can be done with this Well let s say you have programmed a high Res...

Page 23: ...following example might give a pos sible answer to this question A M P L E You have selected Performance TP097 This is a classic lead sound which thanks to Scene morphing can be played very expressive...

Page 24: ...ve to carefully choose delay times that match the song tempo In practice you will end up having to re eval uate the Delay times constantly This little formula makes the process a lot easier This resul...

Page 25: ...course you can also use this effect simply as an additional LFO G Rotary Speaker The Rotary Speaker Leslie effect is based on the Doppler effect It is primarily used to liven up organ sounds through t...

Page 26: ...keyboard a pad for your left and another sound for your right hand A little tip always stick to the same split point e g middle C C3 If you do need to use dif ferent keyboard splits once in a while yo...

Page 27: ...0 5 2 2 3 19 7 6 2 24 12 7 1 3 5 28 16 8 1 1 3 31 19 9 1 36 24 Step 1 Layering sinewaves and determining Positions To begin with we have settled on four positions and chosen an appropriate Material vo...

Page 28: ...ttings are the same ones you can usually fi nd in other synthesizer s Multi Setup or Song Multi The setup bar precedes the actual song information You can of course alter all these settings in your se...

Page 29: ...eters but all Part parameters which can be set using System Exclusive messages or the Controllers see the following section and DATA LIST page 23 The following example will show how you can transfer t...

Page 30: ...g the relevant parameter handy If you are using only a few sequencer tracks for your com position you can use single Part Requests to get the Part data REQPART 1 16 This method has two advantages For...

Page 31: ...30...

Page 32: ...M P L E You have recorded the foundations of a song on your CS1x and now wish to pass on this embryonic composition to another musician so that he can develop your ideas or add further tracks Without...

Page 33: ...ver to make Multi settings an inte gral part of your song This is done by preceding the song information with one or two bars of Setup Data To some users this may seem a little unusual but once put in...

Page 34: ...Changes for Material Voice Banks 00 12 All Material voices can be used as indepen dent sounds for Performance Parts 5 16 and then called up using the above Bank Changes Section About the CS1x Sound St...

Page 35: ...e a particular Con troller data block as Setup Data for each track in each song There are two fi les on the Tutorial disk to demonstrate how SETUPPF Performance mode Setup Data Ch 1 5 16 SETUPXG Multi...

Page 36: ...r event i e the data stream will be signifi cantly smaller than with Sys Ex messages You will fi nd a complete list of NRPN and RPN in the Appendix of your manual You may notice that some of the param...

Page 37: ...RUM DECAY RATE with NRPN A value of between 80 and 100 will lend a punchy percussive edge to your snare By the way both Decay 1 and Decay 2 are controlled simultaneously this way A M P L E Drum Decay...

Page 38: ...a is that all values are given in hexadecimal Some sequencers insist on using decimal notation for Sys Ex input so some kind of conversion is necessary To this end you can utilise the table DATA LIST...

Page 39: ...H 64 looks like this F0 43 10 4C 08 00 1B 40 F7 hexadecimal 240 67 16 76 8 0 27 64 247 decimal By the way this Sys Ex message would have exactly the same effect on MIDI channels 5 16 in Performance mo...

Page 40: ...The CS1x effects have already been covered in detail Still we would like to take another look specifi cally at the use of effects in song production The effect possibilities are essentially the same f...

Page 41: ...Parts with Controller or Sys Ex messages A M P L E The Pan Seq parameter in the Performance used in Parts 7 8 contains these fi ne tune offset values Detune Layer 1 00 3 Layer 2 00 3 You will need the...

Page 42: ...Attention should however be paid to the Parts Receive channels which usually correspond to the Part number It may occasionally be useful to deviate from this when a single sequencer track is to contr...

Page 43: ...s available in all of the CS1x s modes with Performance Layers set the Pan parameter to Rndm one step below 63 with the Multi Parts use the following Sys Ex message F0 43 10 4C 08 nn 0E 00 F7 Substitu...

Page 44: ...up Data It is quite possible as in the above illustration that your sequencer doesn t show the Sys Ex messages in their entirety In this case you will need to right click the data block The 1 01 000 p...

Page 45: ...to be set up to send MIDI clock signals otherwise the all important Performance part will remain silent as the Arpeggiator uselessly waits for external timing signals You also should always take care...

Page 46: ...ll demonstrate Use of the Distortion Effect Real Time knob Control Fade Out using Master Volume Please load the Tutorial Disk song BLUE FUZZ MID Arrangement Blue Fuzz Chord Sequence MIDI Ch 1 This sou...

Page 47: ...sound image Fade Out As in the fi rst example the fade out is achieved with Sys Ex Master Volume messages The following applies here to play the sequence right through the end so that Master Volume is...

Page 48: ...Tempo 164 bpm TUTORPFM MID Bulk Dump ALL for 128 Tutorial Performances TUTRDEMO MID Analogue Workshop Demo sequence Load fi le TUTORPFM MID before playback SETUPPF MID Performance Mode Setup File SETU...

Page 49: ...Bank Additions No Cat Perf Name Ele No Cat Perf Name Ele 1 Pf Wurlitza 2 65 Fx Goldlox 3 2 Pf Radio 1 66 Fx Washout 4 3 Pf Dance Pn 1 67 Fx Chillin 2 4 Cp Air Hitz 2 68 Fx Scavenge 1 5 Cp The Bigg 2 6...

Page 50: ...the way there are differ ent ways of restoring the default settings you can set them manually transmit them via the KNOBPERR MID fi le Tuto rial Disk RESET or load a Performance bank that contains th...

Page 51: ...50...

Page 52: ...Off 27 Local off 41 M M Gain 24 M Width 24 Material Voices 6 31 40 Mickey Mouse 18 MIDI Clock 15 MIDI messages 32 MIDI Thru 41 MIDI Thru function 27 Mono Poly 13 morphing 22 Multi 28 32 Multi settings...

Page 53: ...ate Milano Italy YAMAHA Hazen Electronica Musical S A Jorge Juan 30 28001 Madrid Spain YAMAHA Music Belgium Keiberg Imperiastraat 8 B 1930 Zaventem Belgium YAMAHA Music Nederland Kanaalweg 18G NL 3526...

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