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The Assign2 value of course doesn‘t correspond to the

Note Shift parameter. As we have already pointed out earlier,
you should always consider to the relationship between the
modulation intensity and its starting value. Always orient
yourself first by the Note Shift value. If for example it‘s set to
+00 you should use a modulation value of +17 to enable a
shift of exactly two octaves. If the Note shift value however
is set to +12 you should use a modulation value of +25. You
can try this out with Performance TP118.

Pulling out all the Stops

To round up this chapter we would like to look at sounds

that you will want to use again and again, not just for live per-
formance.

We are talking about the Hammond sounds. These

sounds are a good basis on which to explore further aspects
of sound programming.

First a look at the concepts involved. The organ‘s registers

comply with the laws of Additive Synthesis. In contrast to
Subtractive Synthesis, where certain frequency regions are
selectively eliminated, here sine based tone frequencies cor-
responding to the position of a pipe organ or the partial-tone
components of the treble range are mixed together, or
‘added’. Individual drawbars or stops, also known as
“choirs”, are used to regulate the sine oscillations levels per
position (pitch).

The classic Hammond organ has a total of nine drawbars

(see table). The first two bars (Sub) lie an octave below the
fundamental tone (16’) and a 5th (5 1/3’) above respectively.
Die positions 8’ to 2’ make up the second section. The last
drawbar cluster includes the upper three positions which
correspond to the fifth, sixth and eighth harmonic sequence
of partial tones.

We want to emulate exactly this drawbar principle with the

CS1x. To this end we are also adding single sine oscillations
and tuning them for the relevant frequency behaviour. We
need to improvise a little however as the CS1x is limited to
four Layers. Don‘t panic, they are sufficient if you cleverly
adopt only a part of the drawbar method. Each Layer can only
be transformed however by +/-24 semi tones. In order to
keep the total position’s range intact you can for instance
subtract -12 from all Note shift values (see the table‘s right
column).

About the sound programming: we have designed two

detailed sound examples for you to make this as easy to
follow as possible, broken up the entire programming ses-
sion into four steps and finally additionally documented
them. The only real difference between these two examples
can be found in the different sine waves and positions used.

Drawbar  Position

Note Shift  Note Sft – CS1x

1

16’

-12

-24   

2

5 1/3’

+7   

-5    

3

8’

0   

-12   

4

4’

+12   

0    

5

2 2/3’

+19   

+7   

6

2’

+24   

+12   

7

1 3/5’

+28   

+16   

8

1 1/3’

+31   

+19   

9

1’

+36

+24   

Step 1 = 
Layering sinewaves and 
determining Positions

To begin with we have settled on four positions and chosen

an appropriate Material voice. The first organ (TP121) con-
sists of positions 16’ – 2 2/3’ – 2’ – 4’ and a simple sine
wave (PRE1#48). Not so with the foundation of the second
organ sound (TP125): here you will a hear a sine-like wave-
form along with a characteristic click sound during the attack
phase (PRE7#074). With the classic Hammond sounds this
‘organ percussion’ occurs at 4’ and 2 2/3’. We have however
set the positions a little differently: 8’ – 5 1/3’ – 2’ – 16’.

Step 2 = Setting 
Drawbar Positions

To get this right you have to regulate the volume relation-

ships between all four Layers. Be careful, though; the biggest
mistakes happen here. If the drawbar relationships, i.e. the
level relationships between the different sine waves don‘t
harmonise properly, your sound will seem completely unbal-
anced. The first example emphasises the popular 2 2/3’ reg-
ister (Layer2 – Volume 123). This is essential for authentic
jazz registration. The remaining examples however reside in
the middle position (Layer1/3/4 – Volume 63). The second
drawbar setting (TP126) is considerably more ‘neutral’ and
can as such be applied more universally. This is achieved by
accentuating, i.e. stabilising the fundamental tone (Layer1) a
little.

Step 3 = Programming 
the Leslie Effect

Even the most perfect Hammond sound isn‘t convincing

until a Leslie effect is applied! Both Performances (TP123/
127) utilise a slow rotary speed as a starting point, which can
however be increased in real-time with Knob3. The constant
changing of rotary speed via the a controller is an important
part of authentic organ playing, and should always be taken
into account when programming such sounds. We leave the
choice of “Slow Leslie” or “Fast Leslie” entirely up to you. To
break up the monotony we have increased the rotary speed
(LFO Freq) in our last step (TP124/128).

Step 4 = Preparing the 
Drawbar modifications

Just as enticing as changing the speed of the Leslie effect

is the spontaneous control of the drawbar positions, an
effect which thanks to the wide control possibilities of the
CS1x can also be recreated here. This is achieved simply by
volume modulation. As you will know by now, this is the job
of Knob6/Assign2. You simply need to program different
modulation values for each Layer. You can emphasise the
characteristic register (2 2/3’) with the first organ sound
(TP124) by turning Knob6 clockwise (Layer2 – Volume =
+32). In the second example (TP128) a different octave posi-
tion is accentuated instead (2’). Please take an extra hard
look at Knob6 and its effects. You can of course always work
with Scene morphing, allowing drawbar changes to be made
with the Mod wheel instead. Performance TP128 is a good
example of this.

 

Summary of Contents for CS1X

Page 1: ......

Page 2: ...ed to help fully exploit all the possibilities the CS1x has to offer We would also like to thank YAMAHA Corporation Japan SY Division for their support in realising the BLUE BOOK We are convinced that...

Page 3: ...ider the BLUE BOOK as a guide to your practical work It is possible to learn about the underlying foundations of CS1x sound and song programming from the ground up so to speak We have prepared many ex...

Page 4: ...ces 25 Pulling out all the Stops 26 Song Production An Easy Start Songs in Performance Mode Six steps to success 27 The traditional approach Multi settings at the machine 28 Song Production The Basics...

Page 5: ......

Page 6: ...g sounds don t panic here too the CS1x is at home After all it contains all the GM XG sounds If you have not yet come across these sounds why not press the MULTI key You can now try out the most impor...

Page 7: ...a SMF EXTRAPF MID and then transfer it to the CS1x see Sound Overview in the Appendix If necessary consult section Performance Bulk Dump A Performance is made up of four Layers You can assign two ent...

Page 8: ...back is just as easy Warning don t let yourself be irritated by the note about Bulk Dump Receive in the manual page 42 This function or one like it simply isn t available on your CS1x Data transmissi...

Page 9: ...8...

Page 10: ...ting in a some what fl at sound Now change the fi rst VCOs Detune setting to a negative value and the second to a positive one say 2 00 and 2 00 Feel free to experiment with other values Notice how th...

Page 11: ...here where fi ltering can affect the perceived stability of your sound Of course you may also use resonance with the fi lter wide open The following exam ple will illustrate how and when resonance may...

Page 12: ...n this particular kingdom a synthesizer rules alone Therefore feel free to sculpt your amplitude envelopes any which way you want Occasionally all that s required is to soften a sound s initial attack...

Page 13: ...y uses beyond the obvious lead sounds or imaginative sound collages An LFO with a square waveform can also be used to generate little sequencer like phrases such as fi fth or whole octave pitch jumps...

Page 14: ...0 will dem onstrate this nicely Pay particular attention to the Porta mento differences in the Poly and Mono modes Try varying the Portamento speed and observe how the CS1x reacts A little time and ef...

Page 15: ...a great help especially with the Multi mode s tricky effect assign ment E The next example will show just how and when the Amplitude LFO can be applied it doesn t always have to involve synth sounds...

Page 16: ...ynamics or rhythm The second function is all about tempo If you want to use the Arpeggiator with a drum machine or sequencer and wish to be able to react to any tempo changes or drifting set this to M...

Page 17: ...s been reached all the other Arpeggio types in the last X PERIMENT did This results in an unwanted shifting i e the Arpeggio s root note doesn t always fall exactly on the correct beat The following N...

Page 18: ...s during the fi rst four beats then drops during the second half at the same rate This is due to the Arpeggio Type Techno A The CS1x however boasts a second type SweepLine here too the Arpeggio automa...

Page 19: ...t So why not use the Arpeggiator to create an unusual effect A M P L E The following fi ve Performances really should convince you that this subject is seriously worth looking into So dial up the fi r...

Page 20: ...The Performances TP083 084 are really quite traditional With the fi rst you will hear a two bar Clavinet sequence You should keep your triggering chords held down for at least four beats on account o...

Page 21: ...note one after the other and listen to the gradual build up of a com plete drum kit groove We actually use this rhythm for the fi rst Arpeggiator Demo Trying out several variations should pay off too...

Page 22: ...e ASSIGN CTRL NO and press one of the Scene switches Now use the Up Down knob to fi nd the Foot Ctrl setting and you re done So what can be done with this Well let s say you have programmed a high Res...

Page 23: ...following example might give a pos sible answer to this question A M P L E You have selected Performance TP097 This is a classic lead sound which thanks to Scene morphing can be played very expressive...

Page 24: ...ve to carefully choose delay times that match the song tempo In practice you will end up having to re eval uate the Delay times constantly This little formula makes the process a lot easier This resul...

Page 25: ...course you can also use this effect simply as an additional LFO G Rotary Speaker The Rotary Speaker Leslie effect is based on the Doppler effect It is primarily used to liven up organ sounds through t...

Page 26: ...keyboard a pad for your left and another sound for your right hand A little tip always stick to the same split point e g middle C C3 If you do need to use dif ferent keyboard splits once in a while yo...

Page 27: ...0 5 2 2 3 19 7 6 2 24 12 7 1 3 5 28 16 8 1 1 3 31 19 9 1 36 24 Step 1 Layering sinewaves and determining Positions To begin with we have settled on four positions and chosen an appropriate Material vo...

Page 28: ...ttings are the same ones you can usually fi nd in other synthesizer s Multi Setup or Song Multi The setup bar precedes the actual song information You can of course alter all these settings in your se...

Page 29: ...eters but all Part parameters which can be set using System Exclusive messages or the Controllers see the following section and DATA LIST page 23 The following example will show how you can transfer t...

Page 30: ...g the relevant parameter handy If you are using only a few sequencer tracks for your com position you can use single Part Requests to get the Part data REQPART 1 16 This method has two advantages For...

Page 31: ...30...

Page 32: ...M P L E You have recorded the foundations of a song on your CS1x and now wish to pass on this embryonic composition to another musician so that he can develop your ideas or add further tracks Without...

Page 33: ...ver to make Multi settings an inte gral part of your song This is done by preceding the song information with one or two bars of Setup Data To some users this may seem a little unusual but once put in...

Page 34: ...Changes for Material Voice Banks 00 12 All Material voices can be used as indepen dent sounds for Performance Parts 5 16 and then called up using the above Bank Changes Section About the CS1x Sound St...

Page 35: ...e a particular Con troller data block as Setup Data for each track in each song There are two fi les on the Tutorial disk to demonstrate how SETUPPF Performance mode Setup Data Ch 1 5 16 SETUPXG Multi...

Page 36: ...r event i e the data stream will be signifi cantly smaller than with Sys Ex messages You will fi nd a complete list of NRPN and RPN in the Appendix of your manual You may notice that some of the param...

Page 37: ...RUM DECAY RATE with NRPN A value of between 80 and 100 will lend a punchy percussive edge to your snare By the way both Decay 1 and Decay 2 are controlled simultaneously this way A M P L E Drum Decay...

Page 38: ...a is that all values are given in hexadecimal Some sequencers insist on using decimal notation for Sys Ex input so some kind of conversion is necessary To this end you can utilise the table DATA LIST...

Page 39: ...H 64 looks like this F0 43 10 4C 08 00 1B 40 F7 hexadecimal 240 67 16 76 8 0 27 64 247 decimal By the way this Sys Ex message would have exactly the same effect on MIDI channels 5 16 in Performance mo...

Page 40: ...The CS1x effects have already been covered in detail Still we would like to take another look specifi cally at the use of effects in song production The effect possibilities are essentially the same f...

Page 41: ...Parts with Controller or Sys Ex messages A M P L E The Pan Seq parameter in the Performance used in Parts 7 8 contains these fi ne tune offset values Detune Layer 1 00 3 Layer 2 00 3 You will need the...

Page 42: ...Attention should however be paid to the Parts Receive channels which usually correspond to the Part number It may occasionally be useful to deviate from this when a single sequencer track is to contr...

Page 43: ...s available in all of the CS1x s modes with Performance Layers set the Pan parameter to Rndm one step below 63 with the Multi Parts use the following Sys Ex message F0 43 10 4C 08 nn 0E 00 F7 Substitu...

Page 44: ...up Data It is quite possible as in the above illustration that your sequencer doesn t show the Sys Ex messages in their entirety In this case you will need to right click the data block The 1 01 000 p...

Page 45: ...to be set up to send MIDI clock signals otherwise the all important Performance part will remain silent as the Arpeggiator uselessly waits for external timing signals You also should always take care...

Page 46: ...ll demonstrate Use of the Distortion Effect Real Time knob Control Fade Out using Master Volume Please load the Tutorial Disk song BLUE FUZZ MID Arrangement Blue Fuzz Chord Sequence MIDI Ch 1 This sou...

Page 47: ...sound image Fade Out As in the fi rst example the fade out is achieved with Sys Ex Master Volume messages The following applies here to play the sequence right through the end so that Master Volume is...

Page 48: ...Tempo 164 bpm TUTORPFM MID Bulk Dump ALL for 128 Tutorial Performances TUTRDEMO MID Analogue Workshop Demo sequence Load fi le TUTORPFM MID before playback SETUPPF MID Performance Mode Setup File SETU...

Page 49: ...Bank Additions No Cat Perf Name Ele No Cat Perf Name Ele 1 Pf Wurlitza 2 65 Fx Goldlox 3 2 Pf Radio 1 66 Fx Washout 4 3 Pf Dance Pn 1 67 Fx Chillin 2 4 Cp Air Hitz 2 68 Fx Scavenge 1 5 Cp The Bigg 2 6...

Page 50: ...the way there are differ ent ways of restoring the default settings you can set them manually transmit them via the KNOBPERR MID fi le Tuto rial Disk RESET or load a Performance bank that contains th...

Page 51: ...50...

Page 52: ...Off 27 Local off 41 M M Gain 24 M Width 24 Material Voices 6 31 40 Mickey Mouse 18 MIDI Clock 15 MIDI messages 32 MIDI Thru 41 MIDI Thru function 27 Mono Poly 13 morphing 22 Multi 28 32 Multi settings...

Page 53: ...ate Milano Italy YAMAHA Hazen Electronica Musical S A Jorge Juan 30 28001 Madrid Spain YAMAHA Music Belgium Keiberg Imperiastraat 8 B 1930 Zaventem Belgium YAMAHA Music Nederland Kanaalweg 18G NL 3526...

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