Quic
k Guide
Quick Guide
DTXTREME III Owner’s Manual
43
Recording Your Drum Performance to a Song
In this section, you’ll learn how to record your performances and create Songs using the Song Recording features.
Recording System
• Recording can be done with any of the User Songs. You cannot record your performance to Preset Songs.
• Each User Song contains two tracks available for recording. Recording can be done to one of the tracks at a time.
• A recorded Song doesn’t contain recordings of the audio sounds of the drums, but rather the performance information or
data of precisely when and how each pad was hit as MIDI events. Also, MIDI data produced by an external MIDI key-
board connected to the MIDI IN connector can be recorded as well as MIDI sequence data received via the USB TO
HOST terminal from your computer.
• The recorded Song data is not audio data but MIDI sequence data, allowing you to freely change the tempo, Drum Kit and
Drum Voice when playing back the recorded Song.
• The tempo and time signature (Beat parameter) can be recorded only as the header data. While recording, these cannot be
recorded, although the tempo can be changed.
For more information about the Song data structure, see page 67.
Recording Method
Generally, MIDI sequencers provide two methods of recording: Realtime Recording and Step Recording. The DTXTREME III provides
only Realtime Recording. This method lets you record the performance data as it is played, allowing you to capture all the nuances of an
actual drum performance.
When “replace” is selected as Recording Type in the REC STANDBY display (called up via the [REC] button in the Song mode), you can
record your drum performance to a track which contains no data. Keep in mind that you cannot record your drum performance to a track
which contains any data. If you want to replace your performance data with already-recorded data, use the Clear Track Job (page 101) or
Clear Song Job (page 99) before recording.
When “overdub” is selected as the Recording Type in the REC STANDBY display (called up via the [REC] button in the Song mode),
loop recording is enabled, allowing you to add more performance data to a track that already contains data. The first ‘lap’ in the loop
recording is kept, and other parts you play in the successive laps are added on top. This method lets you build up complex phrases.
The built-in sequencer offers two sequence tracks (Tr1 and Tr2) for each Song, and you can use them for both recording and playback.
Each track can contain any event on any MIDI channel (1 to 16). This means you can connect a keyboard to the MIDI IN connector of the
DTXTREME III and (with the help of a keyboard playing friend) record both the keyboard performance and your Drum Kit playing in real
time onto a single track.
If you merge contents on both tracks into one track and empty the other track by using the Mix Track Job (page 100), you can record the
new data to the empty track separately.
Realtime Recording
Replace and Overdub (Loop)
Two Tracks and Multi-channel Recording
Summary of Contents for DTXTREME III
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