mode, while the second group is accessed in the SHIFT mode (these modes will
be described below. These voices may be selected and stored in the BANK or
INTERNAL memories as desired. They can also be directly accessed and played
using the PRESET SEARCH function.
The chart below shows the overall DX100 voice memory configuration. The VOICE
EDIT BUFFER is a special memory into which a voice is called when selected.
Whether you select a voice from the INTERNAL memory, the BANK memory, or
the PRESET memory, it is placed in the VOICE EDIT BUFFER from which it can
be played, edited, stored in another memory location or saved onto cassette.
NOTE:
The voices in the PRESET memory are numbered as follows: each group of
96 voices–the NORMAL group and the SHIFT group–is further subdivided
into four groups of 24 voices each (101–124, 201–224, 301–324, and
401–424). Thus you have NORMAL group voices 101–424, and SHIFT group
voices 101–424.
To access the 24–voice INTERNAL memory, enter the INTERNAL PLAY mode by
2. The INTERNAL pressing the INTERNAL PLAY button. Next, select a voice from the INTERNAL
PLAY Mode
memory by pressing the corresponding voice selector button (1–24). At this point,
the LCD display will indicate the voice number, and voice name. These are preceded
by a "P", indicating that the INTERNAL PLAY mode has been selected.
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