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M7CL Quick Start Guide Part 3

Next press the [STORE] key and the SCENE STORE keyboard pop-up will appear. This lets you name the scene and 

provides extra space for a comment or longer scene name. If you store to a location containing a previously stored 

scene, this scene will be lost. (But see “Undo options” section.) Scenes can be locked against this but generally be 

careful to choose a vacant scene location to avoid over-writing a valuable scene.

Clear the existing name (initial data) with the [CLEAR] button. Enter a scene name and a comment if wanted. The scene 

is always given an automatic time stamp when it is created and this appears in the SCENE LIST.

Press the [STORE] button (on screen) or the [STORE] key (on desk), 

then [OK] on the confirmation box and the scene is stored. The scene 

number shows in the Function Access Area and the   goes out until 

another desk change is made.

For really fast scene storing you can disable the confirmation in 

SETUP preferences. Now a simple double press on the [STORE] key 

will store using the current scene name. You can update the scene 

names later.

How to recall a scene.

To recall a scene, use the up/down keys to find its number and then press the 

[RECALL] key. The desk will reset itself to the chosen scene. You cannot recall 

“empty scenes” with no data stored in them. If you want to start from a fresh clean 

desk, choose Scene 000.

Undo options.

If after storing or recalling a scene you realize that you 

have made a mistake; perhaps you recall a scene with all 

channels muted, or over-write an important scene, there is 

one step of “undo”. You can access this from the SCENE 

LIST. The “undo” remains until you next store or recall.

User defined keys can be programmed to do “undo store” 

or “undo recall” functions directly.

Summary of Contents for M7CL StageMix V1.5

Page 1: ...scene management saving and loading This guide is for people about to use the M7CL with multiple scenes for the rst time and for users who wish to transfer their console set ups to different M7CLs usi...

Page 2: ...s or Recall Focus typical use examples 7 How scene recall can be limited a summary 7 What is in a scene 8 Saving and loading data 8 Saving data to a USB storage device 9 Loading data to the console fr...

Page 3: ...raries of parameter information like the EQ GEQ and dynamics libraries and set up features like patch information user de ned key and other preferences Together all these memories add up to be a sessi...

Page 4: ...red The scene number shows in the Function Access Area and the goes out until another desk change is made For really fast scene storing you can disable the con rmation in SETUP preferences Now a simpl...

Page 5: ...memorized regardless of the consoles settings but when a scene is recalled with Recall Safe or Focus settings applied the speci c parameters of channels to be recalled are limited by those settings a...

Page 6: ...button in the box above Channels with all parameters safed are shown green Channels with partial safes are shown blue There are many possible partial safe combinations but all are shown in blue It is...

Page 7: ...t to understand that Focus differs from Recall Safe Recall Safe is global to all scenes and Focus is speci c to a particular scene Also the selectable parameters are different How scene recall can be...

Page 8: ...puts MONITOR pop up levels source on off mono link Oscillator all parameters Safe assignments mute recall Passwords admin guest settings Screen page or pop up Sends on fader selected Metering point se...

Page 9: ...d preferences to another console when you are starting a new project Saved on USB storage device as ALL DATA le All the scene data from the above list for all the scenes The current scene the scene in...

Page 10: ...the M7CL Editor and these les can be used for transferring data between consoles and editors User Key M7U This is the user authentication key that carries the user preference and access information li...

Page 11: ...to change most of the scene parameter data Notably the Editor cannot be used for the items in the following text boxes Cannot be set by M7CL Editor but still saved in M7C YSM or YSE les User de ned k...

Page 12: ...ey appear as a LIB le in the console SAVE LOAD pop up To save the INTERNAL DATA scene list go to File Save Session and save to your computers memory The le can be saved either as an M7C le for transfe...

Page 13: ...is online or the INTERNAL DATA can be saved to a USB storage device and transferred to the console that way In this way new scenes can be introduced to an existing session without loss of audio or int...

Page 14: ...Revision History M7CL Quick Start Guide Part 3 Month Year Version Contents April 2007 1 0 First edition released...

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