MOXF6/MOXF8 Reference Manual
Song Mode
87
Song Job
The Song Job mode contains a comprehensive set of editing tools and data transform functions you can use to change
the sound of the Song. It also includes a variety of convenient operations, such as copying or erasing data. See the
Owner’s Manual for instructions.
NOTICE
An “Executing...” message is shown when it takes a short amount of time to execute the Job. Never attempt to turn off the power
while an “Executing...” message is shown. Turning the power off in this state results in loss of all user data.
The Undo Job cancels the changes you made in your most recent recording session, editing session, or Job, and
restores the data to its previous state. This allows you to recover from accidental data loss. Redo is available only after
using Undo, and lets you restore the changes you made before undoing them.
NOTICE
Undo/Redo does not work with Mixing Voice operations.
Pressing this calls up the selected Job display.
NOTE
Before executing the Note data Job, make sure that you specify the Track (01 – 16, all) and range (measure : beat : clock) to
which the Job is applied.
01: Quantize
Quantization is the process of adjusting the timing of note events by moving them closer to the nearest exact beat. You
can use this feature, for example, to improve the timing of a performance recorded in real time.
TR (Track) 001 : 1 : 000 – 999 : 4 : 479
Determines the Track (01 – 16, all) and range of measures/beats/clocks over which the Job is applied.
Quantize (Resolution)
Determines to what beats the note data in the specified Track will be aligned.
Settings:
32nd note, 16th note triplet, 16th note, 8th note triplet, 8th note, 1/4 note triplet, 1/4 note, 16th note + 16th note triplet, 8th note
+ 8th note triplet
Strength
This parameter sets the “strength” by which note events are pulled toward the nearest quantize beats. A setting of 100%
produces exact timing. A setting of 0% results in no quantization.
Settings:
000% – 100%
SwingRate
Delays notes on even-numbered beats (backbeats) to produce a swing feel. For example, if the meter is 4/4 and the
quantize value is quarter notes, the 2nd and 4th beats of the measure will be delayed. When a triplet quantize value is
used, the last note of each triplet is delayed. When the quantize value is even-numbered, beats will be delayed.
Settings:
The range differs depending on Quantize setting. For details, see below.
If the quantize value is 1/4 note, 8th note, 16th note, 32nd note:
A setting of 100% is equivalent to twice the length of the specified quantize value. A setting of 50% produces exact timing and
therefore no swing feel. Settings above 51% increase the amount of swing, with 75% being equivalent to a dotted-note delay.
If the quantize value is 1/4 note triplet, 8th note triplet, 16th note triplet:
A setting of 100% is equivalent to three times the length of the specified quantize value. A setting of 66% produces exact timing
and therefore no swing feel. Settings above 67% increase the amount of swing, with 83% being equivalent to a sextuplet delay.
If the quantize value is 8th note + 8th note triplet, 16th note + 16th note triplet:
A setting of 100% is equivalent to twice the length of a 8th note or 16th note. A setting of 50% produces exact timing and
therefore no swing feel. Settings above 51% increase the amount of swing, with 66% being equivalent to a triplet delay.
NOTE
If a swing value other than 100% results in notes being positioned after other non-swing notes, the latter notes are delayed
accordingly.
Operation
[SONG]
Song selection
[JOB]
[F1] UNDO/REDO
[F2] NOTE (Note data Job)