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 Power User

in the construction of your original patterns. The

RM1x reads SMF type 0 and type 1. The 

Divide

Drum Track 

job takes a drum pattern recorded

on a single track and breaks it down by parts

(kick, snare, hh/cym, perc and others) to tracks

1-8. This is useful when you want to re-voice

your drum track with a snare from one kit with a

kick from another. By dividing the drums to

separate tracks you can increase your real-time

control during the mixing process. 

Normalize

Play Effects 

makes the otherwise non-

destructive Play Effect edits 

permanent

 (actually

changing the recorded data). After executing this

job the Play Effect values are reset (because

their data is now a part of the recorded data).

Alternatively, you can “print” the Play Effects into

the track by placing the track in OVERDUB record

and playing it through once. The Play Effects will

automatically be reset when the STOP button is

pushed. Take your time, learn the RM1x a little

bit at a time. There is an UNDO feature that

takes the worry out of experimenting. Even if you

are an experienced Midi user with a fancy

computer sequencer, you will find the RM1x a

powerful production tool and, of course, an

invaluable real time performance device – unlike

the computer, the RM1x is very at home on stage

at the gig.

Phil Clendeninn

Product Marketing Specialist

Digital Musical Instruments

©Yamaha Corporation of America

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