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Power User
in the construction of your original patterns. The
RM1x reads SMF type 0 and type 1. The
Divide
Drum Track
job takes a drum pattern recorded
on a single track and breaks it down by parts
(kick, snare, hh/cym, perc and others) to tracks
1-8. This is useful when you want to re-voice
your drum track with a snare from one kit with a
kick from another. By dividing the drums to
separate tracks you can increase your real-time
control during the mixing process.
Normalize
Play Effects
makes the otherwise non-
destructive Play Effect edits
permanent
(actually
changing the recorded data). After executing this
job the Play Effect values are reset (because
their data is now a part of the recorded data).
Alternatively, you can “print” the Play Effects into
the track by placing the track in OVERDUB record
and playing it through once. The Play Effects will
automatically be reset when the STOP button is
pushed. Take your time, learn the RM1x a little
bit at a time. There is an UNDO feature that
takes the worry out of experimenting. Even if you
are an experienced Midi user with a fancy
computer sequencer, you will find the RM1x a
powerful production tool and, of course, an
invaluable real time performance device – unlike
the computer, the RM1x is very at home on stage
at the gig.
Phil Clendeninn
Product Marketing Specialist
Digital Musical Instruments
©Yamaha Corporation of America