Graphical user interface (GUI) menu
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Liveness
Sur. Liveness
SB. Liveness
Liveness. Surround and surround back liveness. Adjusts the reflectivity of the virtual walls in the hall by changing the rate
at which the early reflections decay. The early reflections of a sound source decay much faster in a room with acoustically
absorbent wall surfaces than in one which has highly reflective surfaces. A room with acoustically absorbent surfaces is
referred to as “dead”, while a room with highly reflective surfaces is referred to as “live”. This parameter lets you adjust
the early reflection decay rate and thus the “liveness” of the room.
Control range: 0
to 10
Reverberation time. Adjusts the amount of time taken for the dense, subsequent reverberation sound to decay by 60 dB at
1 kHz. This changes the apparent size of the acoustic environment over an extremely wide range. Set a longer
reverberation time to get more sustaining reverberation sound, and set a shorter time to get articulate sound.
Control range: 1.0 to 5.0 s
Reverberation delay. Adjusts the time difference between the beginning of the direct sound and the beginning of the
reverberation sound. The larger the value, the later the reverberation sound begins. A later reverberation sound makes you
feel as if you are in a larger acoustic environment.
Control range: 0 to 250 ms
Sound field parameter
Features
Source sound
Le
v
el
L
eve
l
Le
v
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Dead
Live
Time
Time
Time
Small reflected
sound
Large reflected
sound
Small value = 0
Large value = 10
Reverberation
Reverberation
Source sound
Rev. Time
Rev. Time
Rev. Time
Sound source
Short
reverberation
Long
reverberation
Small value = 1.0 s
Large value = 5.0 s
Early reflections
60 dB
60 dB
60 dB
(dB)
L
eve
l
Source sound
Reverberation
Rev. Time
Rev. Delay
Time
60 dB