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Programming a Sequential Effect
1 Turn the Mode switch to Program, all faders

down to 0, Grand Master to full.

2 Press Effects Flash/Preview to enable chaser

programming; Program light will flash slowly,
Page display will show ‘CA’.

3 Select the effect to be programmed using the

Se/- buttons. Press and hold the
Delete Step button to clear any existing steps.
The Step No display will show ‘—’ . If the
button is pressed an extra time, the display
will show ‘Er’ for a brief period, then ‘—’.

4 Set Preset Master A to full and set up the first

scene of the sequence on Preset A.

5 Press Program to record the step.

6 Press Add Step to add the next step, then

Repeat steps 4, 5 and 6 until the sequence is
complete.
Do NOT press Add Step after the last step.

Editing a Step in a Sequential Effect
1 Turn the Mode switch to Program.

The Step No is reset to 1.

2 Press the Go button to find the step that you

wish to edit.

3 Select Level Match by pressing and holding

the Effects Flash/Preview button.

4 Fade the required individual Preset A fader(s)

up until the associated preview light on each
channel has stopped flashing, then, under live
control, set the new level(s).

5 Press the Effects Flash/Preview button once

to exit Level Match.

Previewing and Running Sequential Effects
1 Turn the Mode switch to Run, Set the Flash

Function to Preview and press Effects
Flash/Preview. Select the required sequence
by using the + / - buttons.

2 Rotate the Speed knob to change speed,

select the Drive and/or Attack functions
required. The sequence is now running on the
Preview lights.

3 Fade the Effects Master up to output the

sequence. If the sequence is changed, it will
not immediately effect the output due to Page
Overlay. See the note on page 15.

4 Set Flash Function to either Flash or Solo in

order to Flash or Solo the sequence using the
Effects Flash/Preview button.
Turn the Speed knob to Manual, then press
Go to step through the sequence manually.

Programming the Audio Effect
1 Set the Mode switch to Program and ensure

that all faders are at 0 except for Grand
Master which should be at full.

2 Select the sequence called ‘A’ using the

Se/- buttons. The Step number
display will show ‘A1’.

3 Press the Effects Flash/Preview to select the

Effects memory; the Memory Page display will
show ‘CA’.

4 Set up the scene required for the first audio

memory on Preset A and fade Master A to the
level required. Press Program to record the
scene and note that the Preview lights come
on as the memory is programmed.

/p13/3

5 Press Add Step (or Go) to select Audio

memory 2. Set the scene required on Preset
A and press Program again.

6 Repeat for audio memories A3 and A4.

Previewing and Outputting an Audio Effect
1 Turn the Mode switch to Run and press Flash

Function to select Preview.

2 Select the Audio Effect using the Sequence

+/- buttons and the drive by pressing the Drive
button.

3 Press the Preview button once to observe the

outputs on the Preview lights.

4 Fade the Effects Master up to output the

effect.

Adjusting the Speed control will vary the attack of
the Audio Effect .

Editing a Step in an Audio Effect
1 Set the Mode switch to Program, select ‘A’ in

the sequence display, fade Master A up.

2 Press the Effects Flash/Preview button to

observe the output of the A1 audio memory
on the preview display.

3 Press the Add Step button to select the audio

memory you wish to edit.

4 Select Level Match by pressing and holding

the Effects Flash/Preview button.

5 Fade the required individual Preset A fader(s)

up until the associated preview light on each
channel has stopped flashing, then, under live
control, set the new level(s).

6 Press the Effects Flash/Preview button once

to exit Level Match.

7 To repeat for other audio memories, repeat

steps 3 to 6.

Effects Section Programming

7359500/p13/3

Page 13

Summary of Contents for Lightmaster XL

Page 1: ...Lightmaster XL Manual...

Page 2: ...n only E OE Zero 88 Lighting Ltd 1995 Stock No 73 595 00 Software version 6116 Zero 88 Lighting Ltd Usk House Llantarnam Park Cwmbran Gwent NP44 3HD U K Tel 44 0 1633 838088 Fax 44 0 1633 867880 e mai...

Page 3: ...12 Programming controls 12 Programming a Sequential Effect 13 Editing a Step in a Sequential Effect 13 Previewing and Running Sequential Effects 13 Programming the Audio Effect 13 Previewing and Outpu...

Page 4: ...esk Memory Organisation 22 Advanced MIDI Programming 22 Set up the desk to respond to the Octave starting with Middle C Note Value 60 22 Set up the desk to respond to external Program Change commands...

Page 5: ...allows storage and retrieval of lighting scenes using the B preset as memory masters The Effects section allows storage and retrieval of chase and audio effects The MIDI function allows the desk to o...

Page 6: ...odes of operation GRAND MASTER Sets maximum level for all outputs FLASH FUNCTION Determines the function of flash buttons see notes NOTES Flash Functions Off Flash Buttons do not function Flash Pressi...

Page 7: ...l channels or memories are flashed OUTPUT LIGHTS Brightness indicates current channel output FADE TIME Sets the time for a scene to fade in or out NOTES Master Fader Levels For each channel the level...

Page 8: ...Function to select Flash 2 Press one or more individual channel Flash buttons The channels selected have been added into the scene at the level set by the Grand Master Soloing to a Channel 1 Change th...

Page 9: ...d PROGRAM Transfers levels currently output to memory MASTER A Sets maximum channel level within memory PRESET A Sets individual channel levels for programming FLASH PREVIEW BUTTONS Selects one of the...

Page 10: ...1 p9 3 HINTS Programming Appears Not To Work Check that the Grand Master and Master A are up to full since with Master A at zero a blank memory will be programmed Simply fade up the Grand Master or Ma...

Page 11: ...ge or Sequence will only change when the fader reaches 0 or the Flash button released This feature is called Page Overlay The operation of this feature is shown by the slow flashing of the appropriate...

Page 12: ...annel faders in turn until the associated channel Preview light is on continuously Be careful When the Preset A fader level is at the recorded level the fader catches the level and then has LIVE contr...

Page 13: ...d level in four harmonic bands Bass Low Mid High Mid Treble For Ripplesound as the sound level increases the level of audio memory A1 is increased to 100 first followed by A2 being increased to 100 un...

Page 14: ...olo the sequence using the Effects Flash Preview button Turn the Speed knob to Manual then press Go to step through the sequence manually Programming the Audio Effect 1 Set the Mode switch to Program...

Page 15: ...puts next step of stopped chase sequence FLASH Flashes Solos the effect NOTES Auto Varispeed Bass Chase Auto Chase requires no sound input with Chase Speed determined directly by the speed control Var...

Page 16: ...p Number using the Go button 4 Press Program once to program zero levels into the audio memory selected 5 Repeat steps 3 and 4 for any other audio memories that need clearing NOTES The letters ER or N...

Page 17: ...e Step No display flashes IC Insert Card until a card is inserted or the Go button is pressed again Using Compare CP If the Card contents are not the same as the desk contents NO with two flashing dot...

Page 18: ...If there is no desk channel driving the DMX channel the display has a in it 3 Press the Memory Page buttons to examine the channels patched to the other DMX outputs To re patch the DMX channels 1 Set...

Page 19: ...nd that is played When a voice is changed a signal called a Program Change is sent on the Transmit channel assigned to the instrument Any device which has been set up to receive data on this channel w...

Page 20: ...set to the first note of the first octave drives desk channel 1 the first note of the second octave drives channel 1 also and so on See paragraph section on Note Numbers opposite The default is Sets...

Page 21: ...ry Page display shows Ch 2 Connect a MIDI cable from main desk MIDI OUT connector to the secondary desk MIDI IN connector 3 Press Memory button on the main desk to select du 4 Press the Go button on t...

Page 22: ...the Slave s as required Sequences These are driven from the Master effects section For sequences to work properly they must be programmed very carefully For example Setting up a 24 channel chase on t...

Page 23: ...is is how they will be used For this example program scenes to fill all the memories in Pages 3 6 and 8 Connect a MIDI cable from the keyboard MIDI OUT port to the desk MIDI IN port Check the keyboard...

Page 24: ...36 3 37 38 39 40 41 42 43 44 45 46 47 48 4 49 50 51 52 53 54 55 56 57 58 59 60 5 61 62 63 64 65 66 67 68 69 70 71 72 6 73 74 75 76 77 78 79 80 81 82 83 84 7 85 86 87 88 89 90 91 92 93 94 95 96 8 97 98...

Page 25: ...operating in Mode 1 3 Receiver mode The receiver may either operate in Mode 1 All channels of MIDI data accepted Mode 3 Only a single channel of MIDI data accepted This is set following a Super User R...

Page 26: ...that will allow some desk operations to proceed despite the fault and those that prevent the desk working completely Faults that allow desk operations to continue Display Page Step No Chaser frame mem...

Page 27: ...operation the fuse must be 100mA AntiSurge T For 100 130 V ac operation the fuse must be 250mA AntiSurge T DO NOT USE THE WRONG VALUE OR TYPE WARNING Mains Supplies If the Lightmaster XL s memory is f...

Page 28: ...Zero 88 Lighting Ltd Usk House Llantarnam Park Cwmbran Tel 44 0 1633 838088 Gwent Fax 44 0 1633 867880 NP44 3HD Web www zero88 com U K E mail sales zero88 com 24Hr Answer Phone...

Page 29: ......

Page 30: ...Gradav Hire Sales Ltd The Power House Elstree Film Studios Shenley Road Borehamwood Herts WD6 1JG Phone 020 8324 2100 FAX 020 8324 2933 Email office gradav co uk Web www gradav co uk...

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