Model G73028
For 1 to 8 player / Ages 6 and up
INSTRUCTION MANUAL
P/N 82377600 Rev.A
E
Dare Ya!™
is the ultimate electronic truth
or dare game. Just spin to play and
watch the cool lights display your next
move, whether it is a Give, Take, Truth,
Dare or Double Dare. Now you can also
record your very own double dares - you
can make them as silly, gross or daring as
you want! The Truth Detector let’s you
test your friends truthfulness. Collect a
chip from each category to win the game!
FEATURES:
ON/GAME -
Use this button to turn Dare Ya!
on and toggle through game selection.
PLAY/ENTER -
Use this button to select
a game and play double dare’s.
RECORD -
Press and hold this button to
record double dares.
TRUTH DETECTOR -
Press, hold and
then release your thumb on this button
during game play to hear the result.
SPIN HANDLE -
Use the handle to spin
during game play.
MIC -
Speak closely to the mic when
recording double dares.
RESET -
Use to reset game if there is a
problem. Please note, if you press reset,
it will erase all recorded double dares.
CHIPS -
Each chip represents a color of
a category. There are five
colors/categories: Orange, Green, Purple,
Pink and Blue; and one Double Dare chip:
Yellow. To earn a yellow chip, you have to
perform the recorded double dare to earn
this chip.
CARDS -
Use the cards to play when a
specific category is displayed during
Truth, Dare or Double Dare. There are 50
cards.
Orange - Athletic
Diva - truths and dares
that involve physical activity or ability.
Green - Gross -
truths and dares that are
gross, things that make you go yuck!
Purple - Dreamy -
truths and dares that
you would hope or dream about.
Pink - On Stage -
truths and dares that
reveal your hidden performer.
Blue - Reality Check -
truths and dares
that reveal who you really are.
There are also 10 blank cards for you to write
truths or dares from each category. Using a
dry-erase marker, write your truth or dares on
the cards. NOTE: DO NOT USE PERMANENT
MARKER, IT WILL NOT COME OFF OF THE
CARDS.
GETTING STARTED
After inserting the batteries, press the
On/Game button. Dare Ya! will ask you to
choose a game: Truth, Dare, Double Dare or
Fortune Teller. Toggle through the Press
Play/Enter button to select a choice.
FORTUNE TELLER -
Fortune Teller lets
you ask a question, either outloud or to
yourself, then spin the handle. The blue
dome will display the following answers
to your question.
•
YES -
Definitely, You Bet or Sure.
•
MAYBE -
Don’t Know, Whatever, or
Who Knows.
•
NO -
No Way, Not likely, or Dream on.
TRUTH, DARE, DOUBLE DARE -
The
game is simple and for the most part, you
make up your own rules, however there
are some simple steps you have to follow
to get started.
PLAYING TRUTH OR DARE
1. At the beginning of each truth or dare
game, it will prompt you to record a
double dare or spin. You can either spin
to play or record your double dares.
2. Press and hold the Record button to
record the double dares. Release the
button when you have finished. There
are four double dares in total that will
play randomly throughout the game.
Record any double dare you want. If
you don’t want anyone to hear your
double dare, record it in another place
to be completely secretive.
3. Randomly choose which person goes
first. Maybe choose the oldest girl or
the youngest girl. Spin the handle and
watch the lights in the cool blue dome
display whether it is a Give, Take, Give
or Take, then the color of categories,
wild, or Double Dare, then Truth, Dare
or Truth or Dare.
GAME POSSIBILITIES:
Give:
Means you give the truth, dare or double
dare.
Take:
Means you take the truth, dare, or
double dare.
Give or Take:
Means you choose to give
or take the truth, dare or double dare.
Truth:
You only say the truth.
Dare:
You do the dare.
Truth or Dare:
You choose to take the
truth or dare.
Wild:
Means you pick a truth or dare from
any category.
4. The arrow will randomly point at
someone. The arrow determines who
has to give or
take.
5. Let’s pretend
you’ve spun
the handle
and the lights
on the dome
say “Give,
Pink, Truth”.
The person at
which the
ARROW
pointed, picks up a card and gives the
Pink Truth to any player. When the
player answers the truth and the rest of
the group thinks she is telling the truth
- she gets a pink chip. If, the group
decides she is not telling the truth, she
has to do the TRUTH DETECTOR. She
presses her thumb on the TRUTH
DETECTOR for a few seconds and then
lets go. The TRUTH DETECTOR will
respond with a sound effect either Yes,
No or Maybe. The yes sound effect
“Dun, Dun Da” means the girl is telling
the truth. The no sound effect “Dunt”
means the girl is not telling the truth.
The maybe sound effect “Ba da dump”,
means the girl is maybe telling the
truth.
If it says the player fibbed, no chip is
awarded. If the TRUTH DETECTOR says
she is telling the truth, she gets the pink
chip, if not, she does not get a pink chip.
Of course, it is up to the players to
decide.
Some examples of game flow options -
just to list!
MIC
RESET
RECORD
PLAY /
ENTER
ON /
GAME
SPIN
HANDLE
TRUTH DETECTOR