SYNCUSSION DRM 1
User Manual
We would like to thank you for purchasing our ANALOG DRUM MACHINE
SYNCUSSION
DRM 1.
To get the best results out of this extraordinary unit we would like to ask you first of all to read this user manual very carefully.
Your
DRM 1
has following sound channels: DRUM1, DRUM2, DRUM3, MULTI, SNARE, CYMBAL, HI HAT and CLAP.
You have the facilities to create the most versatile and unique drum sounds that you have ever heard befor. Herefore you have 7
controls per channel for individual settings. By using the triggerknobs or via MIDI keyboard you can trigger each sound
individually. The triggerknobs use a constant velocity of ¾, whereas using MIDI the unit will accept the velocity of the
keyboard. MIDI channel and keynumbers can be set individually. Each channel has extra settings for panorama and volume.
The audio signal can be taken from the individual outputs of every channel. On the front of the DRM 1 you have a MASTER
volume control and the headphone output. Please use a headphone with 40 Ohm.
On the rear of the unit you find the connectors: AC, MIDI IN and MIDI THRU, OUT LEFT and OUT RIGHT.
To connect the
DRM 1
with power please use an adapter with 12V AC / 800mA. The LED an the frontpannel will indicate if
the unit is ready to use. Please note: There is no switch for power on/off !
CONTROLS and KNOBS
DRUM1,2,3
TRIGGER
Triggers the sound with constant velocity of ¾
DECAY
Controls the decay (length) of the triggered sound
PITCH
Pitch of the sound
BEND
Value of the ADSR (decay) on the pitch - Mid position = 0
ATTACK
Value of the attack to the sound
FM INT.
Intensity of the FM modulation
FM FREQ.
Frequency of the modulation
DISTORTION
Distortion / overdrive of the sound
PAN
Controls the balance LEFT/RIGHT of the sound
VOLUME
Value of the output signal
MULTI
TRIGGER
Triggers the sound with constant velocity of ¾
DECAY
Controls the decay (length) of the triggered sound
PITCH
Pitch of the sound
BEND
Value of the ADSR (decay) on the pitch - Mid position = 0
ATTACK
Value of the attack to the sound
PITCH2
Pitch 2
nd
sound, 0 = no 2
nd
sound
PITCH3
Pitch 3
rd
sound, 0 = no 3
rd
sound
HIGH PASS
Frequency of the high pass filter
PAN
Controls the balance LEFT/RIGHT of the sound
VOLUME
Value of the output signal
SNARE
TRIGGER
Triggers the sound with constant velocity of ¾
DECAY REV.
Decay of the reverb
REVERB
Release of the reverb
DECAY N.
Decay of the noise
NOISE
Value of the noise
ATTACK
Value of the attack to the sound
RESONANCE
Resonance of the filter
FILTER
Frequency of the filter
PAN
Controls the balance LEFT/RIGHT of the sound
VOLUME
Value of the output signal
CYMBAL / HI HAT