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ROOM ER

ROOM ER

ROOM ER

Owner’s Manual

Owner’s Manual

Owner’s Manual

What Are ADD-ON EFFECTS?

ADD-ON EFFECTS are software packages that install additional high-quality effects programs on digital 
consoles.

What is Room ER?

Room ER is one of the effects programs that can be used as ADD-ON EFFECTS.
It simulates the change in a room’s reflected sound that occurs as a monaural sound source or the listening point moves around. 
You can set things like the path of movement and the size of the room, and thereby change the volume, orientation, and sound.

What is the Interactive Spatial Sound Processor (iSSP)?

iSSP is a technology that combines two components. The first is a geometric sound simulator that 
attenuates sound according to an estimate of the sound reflection that results from the shape of a room. 
The simulation considers the direction of the sound source and the room’s surface materials when 
determining the sound. The second is multi-channel signal processor technology that uses information 
about the position of the sound source to perform distance attenuation based on the balance and delay/
filter for each output channel. 
iSSP technology is used in Room ER.

Special Notices

• Copying of the commercially available music sequence data and/or digital audio files is strictly prohibited except for your personal use.

• The software and this Owner’s Manual are exclusive copyrights of Yamaha Corporation.

• Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the 

manufacturer.

• Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the 

results of the use of this manual and the software.

• The screen displays as illustrated in this Owner’s Manual are for instructional purposes, and may appear somewhat different from the screens that 

appear on your computer.

• The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.

© 2005 Yamaha Corporation. All rights reserved.

Summary of Contents for AE041

Page 1: ...nal processor technology that uses information about the position of the sound source to perform distance attenuation based on the balance and delay filter for each output channel iSSP technology is used in Room ER Special Notices Copying of the commercially available music sequence data and or digital audio files is strictly prohibited except for your personal use The software and this Owner s Ma...

Page 2: ...ects Edit page 6 Set the parameters See the Part Names and Functions on page 3 for more information on Room ER parameters The procedure for recalling and editing Room ER varies depending on the console you are using Refer to the Owner s Manual that came with your console for more information Editing Parameters in Studio Manager In Studio Manager editable parameters appear in both the Room ER windo...

Page 3: ...3 Part Names and Functions 1 1 9 3 2 6 8 4 7 9 5 3 7 4 5 8 6 4 5 Console display Room ER window ...

Page 4: ...uctions in 3 SCALE on page 6 3 Path The automation path is determined by three points These are called Key Points There is more information about the path in AUTOMATION on page 9 START KEY This is the start position See START KEY on page 9 KEY 1 This is the point aimed at after the start See KEY 1 on page 10 KEY 2 This is the point aimed at after KEY 1 See KEY 2 on page 10 Drag any of the points t...

Page 5: ...tiple Key Points the sound source or the listener You can then move them all simultaneously as a group by dragging only one of them If you drag the mouse while holding down the Ctrl key command key on the Macintosh you can move in a straight line while still maintaining the angle to the sound source If you drag the mouse while holding down the Alt key option key on the Macintosh you can move in a ...

Page 6: ... the keyboard or by dragging vertically with the mouse Front Rear Position Display SRC F R Knob Positions the sound source in the Front Rear direction You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse Orientation Display SRC DIR Knob Sets the orientation of the sound source You can change this value by...

Page 7: ...he Room ER window then typing a number from the keyboard or by dragging vertically with the mouse DIRECTION MODE LIS MODE Knob These modes relate to the orientation of the listener when it has been shifted MANUAL In this mode the orientation does not change even if the listener is shifted SRC In this mode the listener is always oriented towards the sound source FORWARD In this mode the listener is...

Page 8: ...ound You can change this value by double clicking in the Room ER window then typing a number from the keyboard or by dragging vertically with the mouse 8 SURROUND MODE Sets surround characteristics SURROUND MODE Display When the surround mode is 6 1 6 1 is displayed 3 1 is displayed for 3 1 surround and 5 1 is displayed for all others DIV Knob DIV F Knob Sets right and left for the front center si...

Page 9: ...g a path LIS Moves the listener along a path OFF Turns OFF Automation No path is displayed START KEY Left Right Position Display Positions the START KEY in the Left Right direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse Front Rear Position Display Positions the START KEY in the Front Rear direction You can change...

Page 10: ...tion Display The KEY 2 position in the Front Rear direction You can change this value by double clicking then typing a number from the keyboard or by dragging vertically with the mouse 2 Button Sets the displayed Current Time as the Timecode for KEY 2 This button is disabled if it is in offline mode or the Clock Reference setting is MIDI CLOCK DELTA KEY2FRM Knob The difference between the KEY 1 Ti...

Page 11: ...p from there TRANSPORT BAR RTZ Return automation object sound source or listener to the start position STOP Turn OFF Automation PLAY Start Automation SMOOTH ON Button SMOOTH Knob An ON OFF switch for switching between sharp angles for the path and smooth angles Turning this ON smooths the angles TC TRG ON Button An ON OFF switch that sets whether automation starts automatically when the START KEY ...

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