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Terminology Used in this Manual
What is a Lock Program?
What is a Programming Level?
A Lock Program contains the instructions that a lock uses to per
form its various functions. You can use the keypad to create a
Lock Program stored within the lock.
You can also use DL-
Windows (defined below) to create a Lock Program on your com
puter, and then transfer and store the Program in the circuitry con
tained inside the lock itself. The Lock Program is essentially a
computer database file that maintains feature settings, schedules,
audit trails, etc. Using DL Windows, Lock Programs can be cre
ated with default information, edited on your PC, and then sent to
(and even received from) locks.
The L o ck Program consists of 4 areas: User Codes, Features,
Tim e Zones, and Schedules, all defined below:
What are User Codes?
Also called
User Access Codes
or
PIN No. Codes
, User Codes
are numbers the User enters into the lock keypad to unlock the
lock. The User Codes are part of the Lock Program, and the Lock
Program is stored in the lock circuitry awaiting the Users to key in
their User Codes.
What are Features?
Your lock is designed to support several options and functions.
Using the keypad or DL-Windows software (the Program m able
Features window), you can select the features you wish to acti
vate, such as if the lock will automatically adjust for Daylight Sav
ing Time in the spring and autumn, or if the lock sounder should be
disabled or enabled.
What is a TimeZone?
Events (recorded lock activities) can be programmed to occur at
certain times. It is these times (for example, “every Tuesday at
5PM”) that are referred to as
TimeZones.
In DL-Windows, you can
use the S chedule-Tim eZone screen to create these TimeZones,
and once created, you can link events to these TimeZones.
What is a Schedule?
Your lock can be programmed to maintain a schedule in which
certain events can occur automatically. For example, you can pro
gram the lock to allow Groups of Users (with their User Codes)
access ONLY during specific business hours. With another exam
ple, you can program another lock to UNLOCK at 9am, LOCK at
noon for lunch, UNLOCK at 1pm, and LOCK again at 5pm--every
weekday. As you can see, many different combinations of Sched
ules can be created to suit the needs of the Users. First you cre
ate
TimeZones
(see above). Next you create events and link them
to your TimeZones (also using the S chedule-Tim eZone screen in
DL-Windows). When finished, you can view (in DL-Windows) your
schedule in the S chedule V iew screen.
What is a User?
A User is a person who is authorized to simply use or make certain
programming changes to the lock. This User can be anyone-from
a one-time visitor (who will almost certainly have no authority to
make changes) to the owner of the building in which the lock is
installed (who will probably wish to have total authority to make
changes). The DL Series locks can hold hundreds of Users in its
programming memory, and each User possesses a pre-defined
level of authority-a P rogram m ing L e v e l-a s to their ability to use
or make changes to the lock.
The Programming Level defines the range of programming tasks a
User is allowed to perform. The higher the Level, the more pro
gramming tasks the User is allowed (with Master allowing ALL
tasks).
N ote: Since the Programming Level is closely associated with the
type of User and their abilities, a User who holds a certain Pro
gramming Level is sometimes referred to by their “User Type”.
For example,
DL4500 Series
locks can hold up to 2000 Users in its
programming memory, and each User is associated with a User
Number (see definition of "User Number" below) and therefore a
specific Programming Level, as follows:
Master: Always associated with User Number 1. Is always en
abled and can program all functions. (Abbreviated as
Programming Level = M).
Installer: Always associated with User Numbers 2 and 3. Can
program all functions except changing the Master Code.
(Abbreviated as Programming Level = 4).
Manager: Always associated with User Numbers 4, 5, and
6
.
Can program all functions except functions relating to lock
configuration. (Abbreviated as Programming Level = 3).
S u p e rvisor: Always associated with User Numbers 7,
8
and 9.
Can only program functions relating to day to day operation.
(Abbreviated as Programming Level = 2).
P rint O n ly Users: Always associated with User Numbers 10 &
11. Restricted to print event logs only. No other programming
ability allowed. (Abbreviated as Programming Level = 1).
B asic Users: Always associated with User Number 12 and higher
(except 297-300). No programming ability allowed. Most
Users are
Basic Users
, who are given their own personal User
Codes and are only allowed to simply unlock the lock when
desired.
Programming Levels are hierarchical--higher levels are allowed to
do anything the levels below them can do. For example, if you are
a
Manager,
you are allowed to do anything that
Supervisors, Print-
Only Users
and
Basic Users
can do in addition to those tasks al
lowed for Managers (Level 3). See page
8
fo r m ore inform ation.
What is the Minimum Required Program Level?
This Programming Level abbreviation is the
minimum
program
ming level required to access the particular Function. (The higher
the level number, the more programming tasks the User is al
lowed, with Master allowing all tasks).
In this manual, Programming Levels for the DL series locks are
abbreviated as follows: M = Master, 4 = Installer, 3 = Manager, 2
= Supervisor, 1 = Print Only Users. See page
8
for more informa
tion.
What is a User Number?
(User Number
=
Location Number
=
User Location = Slot in Lock)
User Numbers are used and are significant within each individual
lock only. The User Number determines the Programming Level
for each User. For example, DL4500 Series locks can hold up to
2000 Users in its programming memory. This memory can be
thought of as simply a numbered list from 1 through 2000. Each
entry in the list is represented by a User Number.
Therefore,
where
a User is located in this list--their
User Location
--is a com
monly used description of their User Number. Because of their
similarities, a
User Number
,
User Location
and
Location Number
can be used interchangeably. In some DL-Windows screens, the
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