background image

 

Game Setup:

 

Unloading/Assembly: 

Carefully remove packing material and unload machine from pallet 

Locate power cord shipped in bag in the cash box.  Connect cord to power input on the game.  Plug cord into the wall.  
Toggle power switch to power game on. 

Run through the ‘Programming Mode’ options and define your desired settings, like credits settings, sound Volumes, 

etc. (See 

Programming Options

 Section for defaults and further instructions). 

Game Play Sequence/Behavior 

I.

 

Power-Up Initialization Sequence 

a.

 

Wheel begins spinning, displays and LED’s light up

, balls are released and reloaded. 

II.

 

Attraction Mode: 

a.

 

Various lights and sounds are triggered at a programmable frequency 

III.

 

Adding Money: 

a.

 

“Coin

-

in” or “bill

-

in” sound is heard on speaker.

 

b.

 

When enough money is added to buy credit(s), the current credits value will be shown on the Credit 
display, and the game will enter Play-Mode 

IV.

 

Play Mode: 

a.

 

Play sounds start 

b.

 

Play buttons flashes 

c.

 

Credit Display shows number of credits 

V.

 

Player Hits Button: 

a.

 

Press the button to drop all balls. 

b.

 

Wheel spins while balls fall into place 

c.

 

Balls get scored as they move up the wheel. 

d.

 

Tickets come out for the value scored. 

VI.

 

Scoring/Payout 

a.

 

Ball passes through the Optic Transmitter (on Front glass) and Receiver (on back of game). 

b.

 

Lights and sound celebration if all balls fill the white flame spaces to win Bonus or standard win sound 
when other value are triggered 

c.

 

Game pays appropriate tickets as your payout sheet suggest. 

d.

 

If player has more credits, the machine will continue play mode, otherwise the game will go back into 
Attract-Mode. 

 

 

 

 

 

Summary of Contents for WHITE HOT 100MAN001

Page 1: ...0 888 583 1000 TEL 561 588 5200 Fax 561 493 2999 Customer Service 561 253 3311 www benchmarkgames com 2201 4th Avenue North Lake Worth Beach FL 33461 100MAN001...

Page 2: ...ents 5 Technical Operation 6 Ball Drop Operation 6 Wheel Position 6 Ball Scoring 7 Programming Option 8 Programing Menu Tree 9 Main Electronic Components 10 Circuit Board Location 10 Error Codes and T...

Page 3: ...2 Manual Revision History Revision A Released 09 20 19 Revision B Updated New Address 11 27 19...

Page 4: ...3 Basic Components...

Page 5: ...oin in or bill in sound is heard on speaker b When enough money is added to buy credit s the current credits value will be shown on the Credit display and the game will enter Play Mode IV Play Mode a...

Page 6: ...cific values for scoring To change the games payout you will need to replace your current Instruction panel 100ART079 Table 1 Standard Payout 100ART080 Table 2 Coin credits 080ART081 Table 3 coin cred...

Page 7: ...through the plunger will go back to its normal down position in anticipation for the balls to be brought back up Wheel Position The wheel position is determined by the Home Optic Sensor and the step c...

Page 8: ...d on the front of the wheel and is part of the solenoid harness The Transmitter is constantly sending a beam signal to the receiver board on the back When a ball lands on a space then the beam is brok...

Page 9: ...ctured to the left There are 3 buttons labeled Back Program and Next 1 Press the outer buttons or Back and Next simultaneously using the center Programing button to confirm selection 2 Navigate using...

Page 10: ...tting Game Settings Pulse per credits Range 1 to 16 Two cents tickets Yes No Exit Setting Payout settings Payout table Range 1 to 4 Bonus start value add 10 Bonus start value add 100 Range 10 to 9900...

Page 11: ...10 Main Electronic Components Circuit Board Location Main Board VFD Display Stepper Controller Board Power Distribution Board Relay I O Expander Board Sound Board High Current Board...

Page 12: ...ng to the game scheme Power Distribution Board Part Number PCB00032 Location In lower cabinet on the right ID Switch Setting None This board sends power to the main board light board Stepper board hig...

Page 13: ...and displays your Jackpot Bonus values ID Switch Setting 000000 Off Off Off Off Off Off The Bonus Display shows the value of the bonus to be won when the balls fall into all designated locations The D...

Page 14: ...tting 0000 Off Off Off Off RH Light Board Banana Board Part Number 096PCB006 Location On the Wheel s Left side ID Switch Setting Opto Receiver Board Part Number PCB00025 Location Behind Wheel ID Switc...

Page 15: ...ing N A This board senses the small pin on the back of your playfield wheel This is your Zero position on your playfield wheel Amplifier Board Part Number 500PCB052 Location In lower cabinet on the ri...

Page 16: ...ere are no cold solder joints 2 Plug is not missing 3 Check that the Blue and Gray wires are connected and seated properly Check continuity on the Blue and Gray wires 1 Set their volt meter to Ohms 2...

Page 17: ...heck continuity on the Blue and Gray wires 1 Set their volt meter to Ohms 2 Place prongs on both end one gray wire You should have some resistance 3 Repeat step 2 for blue wire Check continuity betwee...

Page 18: ...Set their volt meter to Ohms 2 Place one prong on Blue end and the other on Gray Check for any discoloration on board 1 If discolored may be sighs of a short a Check that wires are not shorted b Chec...

Page 19: ...n Blue end and the other on Gray Check for any floating grounds Check for any discoloration on board E 24 Credit Display Error This error occurs when Credit Display is not responding Troubleshooting M...

Page 20: ...iscoloration on board When sensor board is blocked or not seeing the Transmitter there should be an LED that is lit on the board E 27 Ball Count Error This Error occurs if the Balls are not being seen...

Page 21: ...UE J1 2 OUT Stepper GREEN J1 3 INPUT 12V J1 4 INPUT GROUND Black J1 5 N A N C J1 6 INPUT N C J1 7 N A N C J1 8 OUT Stepper PINK J1 9 OUT Stepper BLACK J1 10 N A N C J1 11 N A N C J1 12 N A N C J1 13 I...

Page 22: ...13 12 J1 16 13 Program Button 2 13 P1 Ball Release Solenoid J3 14 13 J1 17 14 Program Button 3 14 P2 Ball Release Solenoid J3 15 14 J1 18 15 P1 Motor Home 15 J3 16 15 J1 19 16 P2 Motor Home 16 J3 17 1...

Page 23: ...22 Notes One harness to be used with both one and two player cabinets Player 2 Enable Ground this line when connect to 2 player cabinet...

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