52
Footnote
*0)
xx=data-1, yy=data-2. Default: data-1=00, data-2=E0
*1)
The slow-motion speed range is 0±3 times PLAY speed.
*2)
The low-resolution speed data consists of one byte (Value=0-255).
The real speed in multiplies of play is defined as:
Real speed=10
(
Value/32-2
)
This means the speed data is the logarithmic of the Real speed.
(e.g. Value=32:
0.1xplay, Value=64: 1xplay, Value=96: 10xplay)
*3)
0±3 times PLAY speed is executed as VARIABLE. More than this speed is executed as
SHUTTLE to allow synchronization of the machine with this command. (0±40 times PLAY)
*4)
The high-resolution speed data consists of two bytes, but only the first data byte is used to
calculate the tape speed (refer to the foot note *2).
*5)
The parking accuracy is 0 frame.
*6
) The time code data consists of four bytes coded BCD (Binary coded decimal).
・
Data 1=Frames
・
Data 2=Seconds
・
Data 3=Minutes
・
Data 4=Hours
*
8
)
The time base for this operation can be set with the TAPE CODE SELECT command.
*9
) This operation is done with the selected tracks and the record mode of the EDIT PRESET
command.
*10
) The IN point and the OUT point must be set before, with IN/OUT ENTRY command or
IN/OUT DATA PRESET command.
*11
) If the servo is not locked, this command is executed as a FULL EE ON to allow to do BVB
(
Black-VIDEO-Black
)
simulation.
*12
) The user bit data consists of four bytes (high nibble, low nibble
・
data-1: binary group 2 / binary group 1
・
data-2: binary group 4 / binary group 3
・
data-3: binary group 6 / binary group 5
・
data-4: binary group 8 / binary group 7