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9
Client and Server Overview
Client
The Client is a First-person View (FPV) operation application for the player. After connecting to the self-
built server or competition server, you can check the robot-related data uploaded by the Referee System
on the Client, including current HP, real-time projectile initial firing rate, firing rate, mini-map of the
battlefield, real-time chassis power output, teammate information, etc.
To implement the features mentioned above, the following hardware and software should be installed on
the Client.
1. Client hardware configuration
a. VTM Receiver (outputs a video signal)
b. Robot remote controller (user-supplied; only DT7 & DR16 remote controller receiver systems are
supported)
2. Client software configuration
a. DJI WIN driver (drives the robot remote controller)
Download:
https://www.robomaster.com/en-US/products/components/detail/1837
b. RoboMaster Client software
Download:
https://www.robomaster.com/en-US/products/components/referee
Server
The Server is the control center of the whole Referee System. It collects data from all robots, competition
battlefield institutions, and Clients during the competition, presents them to the referees in a visualized
way, and automatically handles the identification logic to determine the outcome of the competition. The
following software should be installed on the Server to implement the features above.
RoboMaster Server software
Download:
https://www.robomaster.com/en-US/products/components/referee