50-001-666 DOC.CLAVIER SAIL.KPAD HF FDI FR/GB/NL/DE.B
When a user enters the master code, the keypad goes to programming mode until the user leaves this mode or until no
action has been made for 30 seconds.
Buzzer
Two short beeps are generated when the keypad goes to programming mode (jump or master code).
A short beep is generated when a push button is pressed.
Two shorts beeps are generated when a programming sequence is correct.
Four short beeps are generated when a programming sequence is not correct.
Memory organisation
Slot
Description
00
Master code (3 to 8 terms)
35
Delete all the access codes
36
Activate / Deactivate the buzzer
37
Activate / Deactivate the back light
38
Activate / Deactivate the tamper
101 to 200 Access codes (3 to 8 terms)
Programming sequences
Changing the master code
There is only one master code per keypad. By default, it’s setup to 0000. There isn’t any possibility to remove it, only to
change it by setting up a new one.
The first two characters indicate the slot. 00 means master code.
The third digit could be:
-
0
=> the code is permanent
-
1 & 2 => not managed
The fourth digit sets up the number of characters.
The next characters are the master code.
# is needed to valid the sequence. If it is correct, the yellow led will blink twice and the buzzer will generate two beeps.
Note. Basically, a master code has to be permanent but we don’t want to manage two different programming sequences
for master and user codes.
Add / change a user code
There are two ways to add/change a user code: The short one and the long one.
The short one is designed for the relay 1.
The long one authorises to choose the relay.
Up to 100 user codes can be setup in the keypads. The first slot is 101, the last one 200.
00 0 4 2411 #
Slot
24h/7
Validation
Nb of digits
Master code