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2014-07-02 - Tiny Gecko Family - d0034_Rev1.20
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Table 15.3. USART Data Bits
DATA BITS [3:0]
Number of Data bits
0001
4
0010
5
0011
6
0100
7
0101
8 (Default)
0110
9
0111
10
1000
11
1001
12
1010
13
1011
14
1100
15
1101
16
Table 15.4. USART Stop Bits
STOP BITS [1:0]
Number of Stop bits
00
0.5
01
1 (Default)
10
1.5
11
2
The order in which the data bits are transmitted and received is defined by MSBF in USARTn_CTRL.
When MSBF is cleared, data in a frame is sent and received with the least significant bit first. When it
is set, the most significant bit comes first.
The frame format used by the transmitter can be inverted by setting TXINV in USARTn_CTRL, and the
format expected by the receiver can be inverted by setting RXINV in USARTn_CTRL. These bits affect
the entire frame, not only the data bits. An inverted frame has a low idle state, a high start-bit, inverted
data and parity bits, and low stop-bits.
15.3.2.1.1 Parity bit Calculation and Handling
When parity bits are enabled, hardware automatically calculates and inserts any parity bits into outgoing
frames, and verifies the received parity bits in incoming frames. This is true for both asynchronous and
synchronous modes, even though it is mostly used in asynchronous communication. The possible parity
modes are defined in Table 15.5 (p. 183) . When even parity is chosen, a parity bit is inserted to make
the number of high bits (data + parity) even. If odd parity is chosen, the parity bit makes the total number
of high bits odd.
Summary of Contents for EFM32TG
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